GameServer
GameServer copied to clipboard
Correctly handle ChatBox Message
Currently we just use <font color=''>-Tag and add [ALL]-Prefix to message, use ChatType in packet instead. (Will most likely be fixed once LeaguePackets get updated)
Reference: https://github.com/LeagueSandbox/GameServer/blob/indev/GameServerLib/Logic/Packets/PacketHandlers/HandleChatBoxMessage.cs#L82
Beep, boop, I'm a bot! This issue was created by @Maufeat in #game-server.
This issue is not so clear.
I think it refers to the ALL prefix even in the case of ChatType.CHAT_TEAM messages. Remove [ALL] if it is a specific team message.