GameServer
GameServer copied to clipboard
Removed Buffs are not fully Removed
DeactivateBuff does not fully remove the buff, leading to removed buffs still getting stacks added when adding a buff of the same name (this only occurs if the addition is done during the same tick as the removal).
Suggestion: Deactivated (_remove = true) buffs should be removed from the ParentBuffs variable of all units affected by the buff.