Data mods not installing/importing
So I wanted to swap from Vortex to BG3MM as I heard it was more stable/reliable (Vortex game me issues and broke some of my saves), and when I initially imported my modlist, it all went fine. But when I wanted to import singular mods (some of them going into the Data folder), the Mod Manager would say it imported successfully, but nothing showed up in the mod list at all. Restarting it does nothing, refreshing does nothing. Does mods that go into the Data folder (like mods that use the Public folder inside Data) just not work with BG3MM? I thought It did.
The mod manager is more for managing mod paks / the mods folder. You'll have to manage Data folder stuff on your own currently.
This is mainly because in Larian's previous game, Divinity: Original Sin 2, extracting things to your data folder was rarely ever necessary, due to mod support allowing mods to override files in a way that can be disabled by disabling the mod. For instance, instead of overriding a model file directly, a mod could override the model resource, and change the source file path. Then if the mod was disabled, that override would be disabled.
Eventually through the script extender, we were also able to override files with scripting, which was another way to do file overrides in a way that was controlled by your load order / which mods you have activated.
Since BG3 is currently "unsupported" when it comes to mods, there's quite a few things that can't be overwritten like they were in DOS2, leading to overwrite mods / data mods being more common. This may change with official modding support, provided they make specific aspects more moddable.
Gotcha. Thank you very much for the detail response. I'll just install them manually. Hopefully it will become easier to manage once official mod support releases.