Sea mob stats
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Retail testing and https://wiki.ffo.jp/
Ghrah: Spider form has double normal mob weapon damage. All Ghrah are BLM/WAR, but the forms are different. Bird form grants evasion and triple attack equal to appropriate level thief human form gives defense bonus equal to the defense bonus traits of a paladin of that level AND a bonus 100% total defense. spider form gives attack bonus and defense equal to warrior of that level. (Since Ghrah are already BLM/WAR, this basically means their trait bonuses are doubled). Change form every 60s
Euvhi: Bloomed/open no def% bonus normal weapon damage * 1.5. Euvhi and 3s delay Petal / closed +100% def bonus normal wep damage and 4s delay Will go into closed mode when it takes a hit of at least 350 damage, and will unclose after 80 seconds. Do not change form while roamning
Aern: Bracelets: around a 30% attack boost ~3s delay, around a +40 accuracy bonus. Bracelets: Last 30 seconds. Aerns will either automatically use them after 80 seconds, or after they have sustained 300 damage while outside of bracelets. No internal cooldown.
to be continued..
Hey, I am considering to work on this ticket (at least start with the aern part).
After watching a few video like:
- https://www.youtube.com/watch?v=NdhnOGmtGmQ
- https://www.youtube.com/watch?v=Ug2Y95qvG8Q
I can make the following changes: Bracelets:
- 30% attack boost
- Delay reduce by 50% > to follow the changes made on IxMNK
- +40 accuracy bonus.
- Last 30 seconds.
- Aerns will automatically use bracelet after 80 seconds in non bracelet mode
But I can find any information about this, does anyone have more details about this ? "after they have sustained 300 damage while outside of bracelets"
I wanted to put the modifications into the aern family code but not touch the IxMNK/DRG/DRK yet.
Thank you
Fixed in https://github.com/LandSandBoat/server/pull/8027, https://github.com/LandSandBoat/server/pull/7917, and https://github.com/LandSandBoat/server/pull/7959