Activating Vision crashes the game
After the latest update, activating the Vision panel crushes the game
Same issue. rebuilding doesnt solve.
I have the same problem
guys, please provide us backtrace, gdb version, gcc version, and your distro
gdb log from gitter: https://pastebin.com/42yaaEir possible fix is to comment out this line: https://github.com/LWSS/Fuzion/blob/2317820abe8382cd2fbbe4dba0aea902ee0d3a2a/src/Hooks/DrawModelExecute.cpp#L15
Does not help
@acuifex is there any fix at the moment
@acuifex is there any fix at the moment
idk, can you give me a backtrace?
gdb log from gitter: https://pastebin.com/42yaaEir possible fix is to comment out this line:
https://github.com/LWSS/Fuzion/blob/2317820abe8382cd2fbbe4dba0aea902ee0d3a2a/src/Hooks/DrawModelExecute.cpp#L15
Fixed issue on Kali to me. Just after that some of the ESP features as additive arms and weapon quit working. Anyhow no more crashing.
well yes, the initialization function hook or something is broken, chams uses that for materials, we're disabling chams
@acuifex hey, sorry I didn't reply sooner. gcc and gdb version are 11.2.0
My distro is Manjaro.
I don't really know how to see the backtrace, could you please tell me so I can give it to you?
Also I read that you disabled chams, does that mean that know if now I clone from the master branch I'm going to be able to use Vision without CS:GO crashing or just that Vision is disabled until we get a proper fix?
I think I found the problem: The KeyValue System has been redone by Valve, means our Implementation is kinda screwed. One needs to rewrite the following: https://github.com/LWSS/Fuzion/blob/2317820abe8382cd2fbbe4dba0aea902ee0d3a2a/src/Utils/util_sdk.cpp#L1081 This Function seems to have a invalid signature or related now. The function used to look like: https://github.com/SwagSoftware/Kisak-Strike/blob/2d3a55c99986de0480f94bbc833261249678baa4/game/client/c_keyvalue_saver.cpp#L115
Could somebody check if this function changed in any form?
EDIT: Removing KeyValues and passing NULL into CreateMaterial could work aswell
@acuifex is there any fix at the moment
idk, can you give me a backtrace?
how to give u a backtrace ? My system is arch
gdb log from gitter: https://pastebin.com/42yaaEir possible fix is to comment out this line: https://github.com/LWSS/Fuzion/blob/2317820abe8382cd2fbbe4dba0aea902ee0d3a2a/src/Hooks/DrawModelExecute.cpp#L15
Fixed issue on Kali to me. Just after that some of the ESP features as additive arms and weapon quit working. Anyhow no more crashing.
This fixes the situation i guess, but u need to comment the whole if
This fixes the situation i guess, but u need to comment the whole if
It just disables the broken feature. It is not fixing it.
This fixes the situation i guess, but u need to comment the whole if
It just disables the broken feature. It is not fixing it.
true
Ops