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Problem in handling singularity

Open humhang opened this issue 8 years ago • 0 comments

If there is a edge singularity and the ghost width is larger than 1, then only the first layer of ghost will be passed called in fillSingularityBoundaryConditions. Other singularity ghosts box will be treated as face boundary incorrectly.

humhang avatar Oct 24 '17 22:10 humhang