SameBoy
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Game Boy and Game Boy Color emulator written in C
Hello I'm using mingw (msys) to build on Windows 10. The build is running into problems generating the resources.rc file. I know there is a chcp 65001 command. This command...
There's a few Gameboy emulators for Playdate already. May be a fun challenge to get SameBoy working on the Playdate hardware given that the maximum frame rate is 50 fps....
Various screens flash in this game particularly the intro scenes. On Windows.
I think the old version could overflow changing the value of the high register, but worked fine. I'm sorry if this is another instance of C doing some implicit casting...
The attached ROM mutes randomly on real DMG, but not on Sameboy (tested on 0.14.3). [noise.zip](https://github.com/LIJI32/SameBoy/files/6878838/noise.zip)
Raw .avi export would be excellent!
Pulse channel vibratos sound like a Geiger counter. The problem is worse for higher octaves. It does not sound like that on real hardware. The problem appeared in Sameboy 0.12.3.
Hi, I'm trying to connect 2 open pokemon cartridges. The way to do that seems to be clicking the connectivity menu, and then the `Game Link Cable & Infrared` submenu,...
I don't like sav file be stored in ROM folder :( SDL version I didn't see any config to set this.
@LIJI32 In the jgemu bsnes fork (https://gitlab.com/jgemu/bsnes) all of the remaining `-pedantic` warnings are located within sameboy's `gb.h`. I am not sure how much you really want to deal with...