Unity-Socketio
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This project is for Socket.IO Support in the Unity Game Engine in a WebGl Project.
Currently, when you call the `off` function with an event name `ev`, rather than removing all callbacks for the event `ev`, all the callbacks are removed from the socket. This...
i import your plugin and use test scene to check websocket connection is made or not but it doesnot happen.
I want to ask if this library can make socket that can send and receive protobuf?