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General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for ad...

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Hi I am trying to integrate the given simple multiplication example into a project. I use the memory sanitizer by default and it is showing following info. single_include/kompute/Kompute.hpp:1049:30: runtime error:...

Is there a way to create a Tensor without a initialization data? The data arg of `kp::Tensor ()` function set to nullptr will occur exception (alway use memcpy(..., data, ...)...

Calling record() after calling eval() on the same kp:: sequence object will cause a vuid-vkbegincommandbuffer-commandbuffer-00050 Vulkan validation error. Error occur in [README.md](https://github.com/KomputeProject/kompute/tree/v0.8.1#readme) demo: ```cpp ... // 4. Run operation synchronously...

### kp::Algorithm::setPushConstants(const std::vector& pushConstants) can not compile success. **compiler context : windows 10 x64, VS2017 x64** ```cpp template void setPushConstants(const std::vector& pushConstants) // specify to const vector, and `data()` return...

## Why this PR? I have a couple of problems with the current way Kompute handles dependencies: 1. git-Submodules are a rather outdated concept in my eyes and should be...

Signed-off-by: Korbin de Man

I noticed `Kompute.hpp` contains just a copy of all other headers. Is there any reason for not doing something like this: ```c++ #pragma once #include #include // ... ``` Since...

Right now devices created by `Manager` don't enable any additional physical device features. In my case, I would like to be able to work with 8-bit types in my shaders,...

Using Kompute in a Qt Vulkan project would be great. Either by sharing Qt's Vulkan instance, or by creating a separate instance. Here is a work in progress. https://github.com/ttddee/MinimalQtKompute/tree/master

Vulkan 1.3 is now released adding several improvements, we should upgrade and test everything works as expected with this version https://www.khronos.org/news/press/vulkan-reduces-fragmentation-and-provides-roadmap-visibility-for-developers