YATI icon indicating copy to clipboard operation
YATI copied to clipboard

Addon to import Tiled maps into Godot 4

Results 9 YATI issues
Sort by recently updated
recently updated
newest added

**Describe the bug** Following the instructions on installation from the readme, I downloaded v1.6.7-gdscript.zip and extracted the addons folder to the root of my projects. `./assets/YATI` However attempting to enable...

The `preload()` function appears to load CustomTypes into the global namespace causing a problem with when it is created. I switched it to remove the preload and instead instantiate the...

**Is your feature request related to a problem? Please describe.** Starting in Godot 4.3 dev 6, the TileMap node is marked as deprecated in favor of TileMapLayer, which they say...

enhancement

Hi ! Maybe this is actually not an issue, but I have not been able to figure a solution yet. So I'm trying to build a very (very) big map...

**Describe the bug** First of all, thank you very much for having made this amazing plugin! I believe the runtime package doesn't work after exporting the project. This is because...

**Describe the bug** I can't get the Tiled objects ID as "id" metadata in Godot for instance objects (ie class = instance and res_path is set to a Godot scene)....

bug

**Describe the bug** Custom Properties defined on object tile definitions do not propagate. **To Reproduce** Steps to reproduce the behaviour: 1. Create a tile project 2. Create a tileset with...

bug

It would be useful to be able to import a list or folder of TSX Tilesets into a single Godot file, and let TileMaps reference that, instead of embedding a...

enhancement

I had seen that there was a [closed issue](https://github.com/Kiamo2/YATI/issues/65#issue-2657115975) identical to this one, but the individual who reported it was on Linux and their issue seemingly resolved itself. Unfortunately, I've...