glTF-CSharp-Loader
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System.NotSupportedException on Xamarin Android 8 project
When calling Interface Interface.LoadModel(streamobject); on my Xamarin Android 8 project, I get an the System.NotSupportedException (using the .NET Standard library).
Is this because I only use the gltfloader.dll? The gltfloader_shared.dll does not get generated, so I do not have it.
I also followed the instructions to build and have a gltfloader.dll but not a gltfloader_shared.dll -- am I missing a step?