Vulkan-ValidationLayers icon indicating copy to clipboard operation
Vulkan-ValidationLayers copied to clipboard

Vulkan Validation Layers (VVL)

Results 353 Vulkan-ValidationLayers issues
Sort by recently updated
recently updated
newest added

For https://github.com/KhronosGroup/Vulkan-Docs/issues/2276 (internal spec change https://gitlab.khronos.org/vulkan/vulkan/-/merge_requests/6666) The following case was never being validated ``` vkCmdSet() vkCmdBindPipeline() // static vkCmdBindPipeline() // dynamic vkCmdDraw() ``` This also adds better error messaging to...

On Ubuntu 22.04, with the Nvidia 550.78 driver using a Nvidia RTX 4060TI GPU, the following tests crash. This was seen on VVL at `v1.3.285-36-g48b38b332`. Crashes: - PositiveGpuAVBufferDeviceAddress.StoreRelaxedBlockLayout - VkLayerTest.GetCalibratedTimestampsDuplicateKHR...

CI/Tests

**Environment:** - OS: Windows 10 - GPU and driver version: NVIDIA GeForce RTX 3070 Ti, API version: 1.3.277.0, Driver info: NVIDIA 551.86 - SDK or header version if building from...

ShaderVal
GPU-AV

**Environment:** - OS: Linux - GPU and driver version: Nvidia **Describe the Issue** This is reproduced with ANGLE. Download and install ANGLE and run end2end test gdb ./angle_end2end_tests (gdb) r...

Synchronization

The warning messages are detected when surrounded by `SetDesiredFailureMsg`/`VerifyFound` in the negative tests, but they do not fail the positive tests, and also do fail the negative tests where the...

BestPractices

**Environment:** - OS: Windows 10 - GPU and driver version: NVIDIA GeForce RTX 3070 Ti, API version: 1.3.277.0, Driver info: NVIDIA 551.86 - SDK or header version if building from...

GPU-AV

**Environment:** - OS: Fedora 40 - GPU and driver version: Intel(R) Graphics (ADL GT2) (Mesa 24.0.4) - SDK or header version if building from repo: v1.3.275 - Options enabled (synchronization,...

Bug

Some Settings in GPU-AV don't work in vkconfig example: `const char *VK_LAYER_GPUAV_VALIDATE_INDIRECT_TRACE_RAYS_BUFFERS = "gpuav_indirect_trace_rays_buffers";` I tried to used `VK_LAYER_GPUAV_VALIDATE_INDIRECT_TRACE_RAYS_BUFFERS=0` but wasn't working... realize the `_VALIDATE_` is not part of the...

GPU-AV

**Environment:** - OS: Windows 11 - GPU and driver version: NVIDIA 552.44 - SDK or header version if building from repo: build from source (commit e74bfc215bf985d5cb515dcbd972b7b33611ba63) - Options enabled (synchronization,...

GPU-AV
Threading

The CTS test `dEQP-VK.dynamic_rendering.primary_cmd_buff.local_read.max_input_attachments` falsely triggers `VUID-vkCmdPipelineBarrier-image-09555`. Here is a test to reproduce: ``` TEST_F(PositiveDynamicRenderingLocalRead, ImageBarriers) { TEST_DESCRIPTION("Test using image barriers inside of a render pass instance"); AddRequiredExtensions(VK_KHR_SYNCHRONIZATION_2_EXTENSION_NAME); AddRequiredFeature(vkt::Feature::synchronization2); RETURN_IF_SKIP(InitBasicDynamicRenderingLocalRead());...

Synchronization