Feature Request: demonstrate the usage of transfer queue
Correctly utilizing transfer queue to copy texture/memeory is hard. A simple sample would be really helpful. If it is too costly to rework the framework, a seperate sample like hello_triangle that does not use the framework will also be helpful.
Thanks for bringing this up. Having a sample that demonstrates correct usage of a dedicated transfer queue is something we'll be looking at.
I'm working on trying to integrate Cesium-Native into some of my samples, and a sample that lets a user roam around a specific location, loading and unloading texture data dynamically would be a good use case for dedicated asynchronous transfer queues (along with large sparse textures).