Audio Plugin Testing
HI everyone, I m testing the audio plugin and I guess i succesfully added the audio pinter and mp3 track, since my model bytes size increased a lot. How to test it ? Is there any viewer or know practice to test how this work ? Another question...can the audio be linked to a speific animation ? that would be kinda amazing :D
Anyhow, I came back here after a year of evil, and I found so much improvement, indeed thank you and congratulations !
How do you recall from JS tha audio pointer in order to manage the audio source injected into GLB ? Is there any test andf/or can I be useful somehow for testing ?
Audio in Gltf is still not officially supported. But the specifications to this topic are currently in development. So i guess is hard to find a loader that support it currently
i will close this issue for now, because it's not UnityGltf related ;) When there is official Gltf Audio support available, it will definitly be added to UnityGltf.