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Add support for animating blend shapes

Open stevenvergenz opened this issue 6 years ago • 1 comments

Blend shapes are populated correctly from glTF today, but animations targeting the weights are not.

stevenvergenz avatar Aug 20 '19 22:08 stevenvergenz

Hi there, Is there any updates about it ? It seems the ouput from samplerCache.Output.AccessorContent (in GLTFSceneInporter.cs : ConstructClip function ) contains null elements instead of having the morph animated values. Do we have to search around the GLTFSerialization project ?

Thank in advance, Regards

Please update to the latest version and open a new issue if the problem persists. Thanks!

robertdorn83 avatar Feb 09 '24 08:02 robertdorn83