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Add chances to export textures in internal buffer

Open JochnGst opened this issue 7 years ago • 1 comments

I add to the GLTFSceneExporter to major changes. First I add a Methode to append bytes to the buffer, if it is not a multiply to 4.

the secound change is to put textures in the internal buffer if export as GLB is selected.

JochnGst avatar Jul 23 '18 08:07 JochnGst

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