COLLADA2GLTF
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COLLADA to glTF converter
I've been trying to convert a dae file into DAZ. The original file can be downloaded from here (free account required): https://3dwarehouse.sketchup.com/model/b008ecc8d46e346343da6f498cb41285/Industrial-dishwasher?hl=en When Daz imports it, all three doors are...
Bumps [pathval](https://github.com/chaijs/pathval) from 1.1.0 to 1.1.1. Release notes Sourced from pathval's releases. v1.1.1 Fixes a security issue around prototype pollution. Commits db6c3e3 chore: v1.1.1 7859e0e Merge pull request #60 from...
How is the Compression Level set in COLLADA2GLTF for Draco compression? I see the list of quantization parameters, but no **Compression Level** as specified on the original Draco project? https://github.com/google/draco#encoding-tool
I created an animation for cube with one bone in Blender 2.67b (it is for weak laptop). I use this command: `COLLADA2GLTF-bin.exe -i cube-animation.dae -o cube-animation.gltf -s`. But I get...
Hello, I am having an issue with transparency conversion from DAE to GLTF or GLB It seems transparency has a fixed value in converted file  **assets:** [TestGltf.zip](https://github.com/KhronosGroup/COLLADA2GLTF/files/7512833/TestGltf.zip) Best regards,...
When not using a prebuilt draco, must set the `BUILD_FOR_GLTF` flag to enable point cloud compression. Otherwise build fails noisily as the include guards are not configured correctly.
Are you excited about v2.2? Is there a crucial feature you think should be on the schedule that isn't? Check out the [projects tab](https://github.com/KhronosGroup/COLLADA2GLTF/projects) and let me know what you...
Moving this issue over from https://github.com/KhronosGroup/glTF/issues/576 — We're not sure if the issue is in the underlying COLLADA model or COLLADA2GLTF, but the VC sample model has boxes attached to...
Every class with a virtual method must have a virtual destructor.
Hello, everytime I try to convert DAE to GLTF, some entities of model are converted with wrong coordinates. Example here: **DAE:**  **GLTF:**  As you can see, the railing...