KevinSnyderCodes
KevinSnyderCodes
There are now two versions of events out there: - v1: only `alive`, `playernames`, and `playerKill` - v2: new events from 08-21 beta build Event consumers should know which version...
Right now they get three individual small crowns. They should get one big crown or hat to indicate that they got a hat trick. This is more of a goofy...
On the full killboard, stats reside in individual cells. We should give the option to flash these cells when the stat changes. This helps quickly bring attention to a stat...
(_Local branch: `feature-kqcab`_) Create `KQCab` class that mocks a real Killer Queen cabinet: - [x] Stores connections to the cab - [x] Sends an appropriate `alive` message every 5 seconds...
The README is too dense. Most of it contains detailed instructions, documentation, and examples. It should be a brief overview of the project, with basic installation and usage instructions, and...
Noticed at Brewcade that when the computer got disconnected from the cab network, the stats would freeze up permanently until the program was restarted. This should be handled better. ##...
This method will allow a connection to be ended. Messages will no longer be received, processing will end.
This will surface Octokit logs in the `OngoingTask` log stream. For example, Octokit will now surface logs when GitHub API rate limits are hit. Previously these were only visible in...
Backstage docs currently recommend duplicating the `rootLoggerServiceFactory.ts` code if they want to override the service: https://backstage.io/docs/backend-system/core-services/root-logger/#configuring-the-service However, in some cases it would be preferable to reuse the existing logic so...
Refreshing a failed entity calls the Catalog API endpoint `POST /api/catalog/refresh` with the selected `entityRef`. Useful for refreshing entities that do not yet exist in the catalog (e.g. first time...