Kosumi
Kosumi
Thank you for the report. I shall make a thin-wall model to debug this problem. Will do it later.
I am having the same issue after a recent upgrade. sway version 1.11 on an AMD machine. I tried to run `sway` with `WLR_RENDERER=vulkan sway`, but it still happens. I...
I have never tested the code on Mac. Honestly I stole this piece of platform code from somewhere I don't remember. I should have deleted it. From the error message,...
WSL may work but it wont be easy. Acutally Windows does work, see this: https://github.com/KaminariOS/rustracer/issues/9#issuecomment-1545267587. He mentioned that he got it to work on Windows easily. I never tested it...
Any updates on this? Does your config support spring boot too? I tried to use nvim-java but failed
> As I’m actively trying to implement this with [#569](https://github.com/NotAShelf/nvf/pull/569) , are there any particular features the OP ([@KaminariOS](https://github.com/KaminariOS) ) would like implemented in an initial version? What do you...
> The "Police Car" model looks almost identical between glTFast (left) and UnityGLTF (right): > > > It does seem like for both of them, the normal maps are decoded...
And also this model:https://sketchfab.com/3d-models/2023-honda-civic-type-r-8c9484184a2b4254aafd67418b8c18db The windows are all dark but it is supposed to be transparent 
 Yes. Look at the wheels. Somehow they look metallic.
After struggling with importing sketchfab model to Unity for a long time, I finally found a solution Download the glb from Sketchfab, import it in Blender and export it as...