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Show absorbed damage
Added 2 things:
- Add absorb value to damage in the "DAMAGE" event (when your ability was only partially absorbed)
- Show damage from abilities that were fully absorbed ("MISSED" event)
I don't think this shows absorbs exactly how I want it to show (with a %d (a: %d) string) yet, but it's a start.
Not home, so reviewed from the phone enjoy Nye!
So, what do you think about implementing absorbed damage? At least as an option to show it as full damage instead of %d (a: %d)
The remaining 2 PR's I plan to merge and adjust tonight 👍