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isosurface(x,y,z,V) and rotations

Open sjkelly opened this issue 6 years ago • 0 comments

After digging into Contour and discussing with some collaborators, the isosurface(x,y,z, V) idiom is somewhat common. Moreso those coming from Matlab, but there are other benefits. One could apply a rotation to the points before meshing occurs and retain the signed distance array/levelset.

sjkelly avatar Jan 28 '20 09:01 sjkelly