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A fresh approach to coordinate transformations...

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It is stated in the main README that > However, you may find it simpler to use the convenience constructors like Polar(SVector(1.0, 2.0)). I get an error when trying to...

With [JuliaMath/ChangesOfVariables](https://github.com/JuliaMath/ChangesOfVariables.jl) and [JuliaMath/InverseFunctions](https://github.com/JuliaMath/InverseFunctions.jl) we now have lightweight, low-bias packages designed to enable composability of packages that provide/implement or use variable transformation capabilities. Would a PR that adds support for...

Consider the following ```julia using CoordinateTransformations using GeometryBasics using LinearAlgebra using Rotations # define transformations s = LinearMap(Diagonal(Vec3f(1,1,2))) r = LinearMap(RotX(0.5f0 * π)) t = Translation(Vec3f(0,1,0)) srt = t ∘...

I am trying to figure out what is the correct way to overload the transformation functors for custom types? For example, if I want to be able to transform something...

Document that for spherical coordinates theta is going from x to y and phi is going from xy-plane to z. This definition of phi differs from the mathematically defined phi:...

Thank you for this package, it is very clean and useful. I am trying to generalize the types of coordinates supported in Meshes.jl and noticed that CoordinateTransformations.jl and Geodesy.jl already...

Would you consider having an alternative Spherical coordinate conventions, in particular the one which (at least according to wikipedia https://en.wikipedia.org/wiki/Spherical_coordinate_system#Conventions) is common practice in physics (i.e. x = [r sin(theta)...

Yet another package to push toward 1.0... Here's my take on the TODO: * [ ] Fix the spherical coordinate API (#25) * [x] Review the export list. Remove re-export...

https://stackoverflow.com/questions/45772848/perspective-warp-an-image-in-julia I haven't dug into this here, but the core issue seems to be how to define a perspective transformation that takes a 2d input and returns a 2d output.

I might have missed how to do this (and am glad to add this to the documentation), but how would one get a transformation from a (large) set of locations,...