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Using ENet-CSharp for a multiplayer setup with a Unity Client and .Net Core Server environment

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Hello, I am using enet for the first time, and I am not very good at programming technology. I have a few questions and would like your help. 1. I...

It seems like the macOS x86-x64/libenet.bundle and the Linux x86-x64/libenet.so were not updated when updating to 2.4.8. On MacOs I get this error: ``` InvalidOperationException: Incompatatible version ENet.Library.Initialize () (at...

与服务器自行编译的ENET1.3.17版本无法建立连接进行通信。 So I'm using this framework called Skynet 1.6.0 (it's written in Lua 5.4.4) on the server side. We compiled our own version of ENET 1.3.17 as well. We did...

Current Android version is build with 4kb page size but now Google play has 16k page size compatibility requirement. ref: https://developer.android.com/guide/practices/page-sizes Could you rebuild the android libs with 16k page...