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feature: Built-in Profiler for Performance Analysis

Open dcrawl opened this issue 5 months ago • 0 comments

I'd like to request a built-in profiler for Mini Micro to help analyze and optimize performance, especially as projects grow in complexity.

Here are some suggested features that would make the profiler especially valuable:

  • Function-Level Timing: Track execution time per function or script block, including call count and average time.
  • Call Graph Visualization: Show which functions call which others, with timing data to identify bottlenecks.
  • Frame Time Breakdown: Display how much time is spent per frame in scripting, rendering (text, pixel, sprite, color layers), input, and audio.
  • Memory Usage Tracking: Monitor memory allocation and garbage collection events.
  • Layer-Specific Performance: Provide timing data for each display layer, useful for engines supporting multiple layers.
  • Script Hotspots: Highlight lines or blocks of code that consume the most CPU time.
  • Real-Time & Historical Views: Option to view profiler data live and save sessions for later review.
  • Custom Profiling Tags: Allow developers to insert markers in code to measure specific sections.
  • Debugger Integration: Show profiler data alongside breakpoints and variable watches.
  • Minimal Overhead Mode: Lightweight profiling for performance-critical testing.

I know it's a huge ask. I’ll leave what you think is doable up to you. Thanks for considering this — I think it would be a fantastic addition to Mini Micro!

dcrawl avatar Aug 13 '25 19:08 dcrawl