US Army bots keep staying in the aircraft carrier (Kharg Island, Noshahr Canals, Gulf of Oman)
Scope
Vehicle bot behavior
Enhancement
Allow bots to spawn on boats or choppers to go to the objectives and spawn more vehicles in the aircraft carrier
Use case
The bots on the US side seem don't know where to go and keep running and shooting randomly inside the aircraft carrier resulting the US side losing all the time on these 3 maps above.
I have checked the following...
- [X] I have read the contribution guidelines on reporting bugs and the code of conduct.
Thanks for this feeback. Seems to be a path issue. I will have a look at this...
Besides, I think there's a handicap for the US Army side in Rush, the defenders just keep spawning around the objectives which makes it's impossible to plant the charge. Rush's just unplayable for me.
In what gamemode of these maps does this happen? And what exact fun-bots-version are you using?
I the latest RC and dev-versions there were some bugs. Noshar small at least seems to work fine now for me on the latest dev-commit. I will test the other maps the next few days...
In what gamemode of these maps does this happen? And what exact fun-bots-version are you using?
I was playing Rush on Damavand Peak, the defenders just kept flooding around the objectives which made it's impossible to plant the charge. I wonder whether we could control the bot's spawning location
ps I was using the V2.5.0-RC2 version
This issue has had no activity for more than 6 months and will be closed.