Possibility to toggle between 2 different configuration
Currently, it seems that the only way to change the behavior of a binding is to hold another button. However, in the game I want to try it on, I need a different camera control for 1 specific character and a different one for every other characters, and holding down a button for a full round will limit my effectiveness as that character.
Is it possible to toggle between 2 configurations with a toggle instead of a hold, and if not, will it be possible in the future?
If it doesn't work already (idk try it), I suggest the syntax for this could be as simple as.
W = GyroConfigs/otherconfig.txt
Where otherconfig.txt is the other "action layer" if you will, which may or may not include RESET_MAPPINGS
This feature will be part of the next release (i.e. 2.0). Any JSM command can be run as a binding, but the command needs to be between quotation marks ". This command can be a file path of course.