sandbox
sandbox copied to clipboard
thread 'main' panicked at 'wgpu error: Validation Error
When I try to scale the window, it sometimes crashes:
$ RUST_BACKTRACE=1 cargo run --release
Finished release [optimized] target(s) in 0.07s
Running `target/release/sandbox`
thread 'main' panicked at 'wgpu error: Validation Error
Caused by:
In a RenderPass
note: encoder = `pixels_command_encoder`
In a set_scissor_rect command
Scissor Rect { x: 108, y: 10, w: 1352, h: 55 } is not contained in the render target Extent3d { width: 1440, height: 810, depth_or_array_layers: 1 }
', /home/lomirus/.cargo/registry/src/github.com-1ecc6299db9ec823/wgpu-0.13.1/src/backend/direct.rs:2391:5
stack backtrace:
0: rust_begin_unwind
at /rustc/90743e7298aca107ddaa0c202a4d3604e29bfeb6/library/std/src/panicking.rs:575:5
1: core::panicking::panic_fmt
at /rustc/90743e7298aca107ddaa0c202a4d3604e29bfeb6/library/core/src/panicking.rs:65:14
2: core::ops::function::Fn::call
3: <wgpu::RenderPass as core::ops::drop::Drop>::drop
4: sandbox::ui::UI::render
5: pixels::Pixels::render_with
6: sandbox::main::{{closure}}.14851
7: winit::platform_impl::platform::x11::EventLoop<T>::run
8: winit::platform_impl::platform::EventLoop<T>::run
9: winit::event_loop::EventLoop<T>::run
10: sandbox::main
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
System Info:
GPU: NVIDIA 01:00.0 NVIDIA Corporation TU117M
DE: GNOME 43.2
WM: Mutter
OS: Manjaro Linux x86_64
Windows System: X11
Thanks for the bug report! Unfortunately I am not currently working on Sandbox. I'll look into this when I come back to working on the project.