multiworld
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Specifying seed in world's YML file has no effect.
A world created with "/mw create "name" normal" always uses the seed of the overworld.
The YML file in config\multiworld\worlds\multiworld"name" has a different seed that is not used.
Changing this seed has no effect.

Config changes only reflect after restarting your minecraft client(close and open your game)/server.
the fix is: after creating a world, do not tp to it or else it will generate chunks for the old seed. Close the game and then edit the seed of the .yml file, Open mc then tp to the created world.
The mod dev should have a feature to edit seeds through commands and not manual edit, so that there won't be any need to restart the game/server