UnityPhysics-GameObjects
UnityPhysics-GameObjects copied to clipboard
Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).
Hello, How can I add an interpolation for physics body? ``` PhysicsGraphicalSmoothing smoothing = new PhysicsGraphicalSmoothing() { ApplySmoothing = 1, }; new PhysicsGraphicalInterpolationBuffer { PreviousTransform = Unity.Physics.Math.DecomposeRigidBodyTransform((float4x4)pb.transform.localToWorldMatrix), PreviousVelocity = new...
Hi, I'm really curious about this, (I haven't cloned the project). But is it actually working? Im trying to explore more alternative of unity physics engine (physx). If it can...