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MaterialUI is a UI kit for Unity that follows Google's official material design guidelines.

Results 22 MaterialUI issues
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I imported the whole package in my project. It works fine! I can easily create ui elements by dragging them from the folder "ComponentPrefabs" to my hierarchy. However, when I...

I try to run my Unity project for Android (not sure if that matters or not) but I get multiple errors from the same source saying "Menu Component/MaterialUI/Toaster can't be...

How can i handle switch change ? Give me a sample code block ?

can you explain how to resize the switch. i am directly put it by drag and drop from prefab folder. but while resizing it, not woriking properly. any idea on...

@InvexGames hi! it seems im facing issue regarding Assets/MaterialUI/Scripts/ShadowGen.cs(292,40): error CS0117: `System.IO.File' does not contain a definition for`WriteAllBytes' how can i fix it ? any solution please ?

![Example](http://i.imgur.com/7WNIaMO.png) When I press some object with ripple effect in it, sometimes (50% of times) ripple effect shows also on nearby object that also implement ripple effect.

![screenshot_2015-10-12-22-31-38](https://cloud.githubusercontent.com/assets/3511497/10444134/76f24568-7195-11e5-91a0-37a9540fb60e.png) I really don't know what is happening.. I downloaded several times the package and unintalled Unity 2 times... I'm not doing anything beyond to create the appbar.

Hi! How to close selection box using script when user open it but didnt select anything and pressed another button? Is there any function in Selection Box Config?

I've been using EZAnim a lot lately, and for quite a while, but randomly now I get this error when trying to use (EZAnim Variable).Animate(); or (EZAnim Variable).AnimateAll(); ``` NullReferenceException:...

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