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"Too many decal surfaces"

Open 501stClone opened this issue 1 year ago • 3 comments

Sometimes the game crashes with an error "Too many decal surfaces" - so far I only encountered this in Half-Life: Echoes. After uninstalling HLFixes, the error disappeared.

501stClone avatar Mar 13 '24 16:03 501stClone

Is there a specific map this occurs in? Does it still happen if you put --no-overbright-fix in the launch options for Echoes?

IntriguingTiles avatar Mar 13 '24 19:03 IntriguingTiles

This happened in echoes22 and echoes23. Putting --no-overbright-fix in the launch options didn't fix it.

501stClone avatar Mar 14 '24 13:03 501stClone

I've played through echoes22 and echoes23 on both the current Steam build of Half-Life and the final pre-anniversary build and have been unable to reproduce. If you can send me a save file where this consistently happens, that would be very useful.

IntriguingTiles avatar Mar 14 '24 21:03 IntriguingTiles