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Shockolate - A minimalist and cross platform System Shock source port.

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A couple of years ago I contributed native MIDI support for Windows and Linux, but was not able to do so for Mac OSX because I lacked a workable development...

As mentioned in #28, this source port currently only works with the assets from the DOS CD and GOG "Enhanced" versions of the game. However, the original Mac OS version...

64-bit Linux build. The hacker is not able to jump very high. He may be a bit of a couch potato, but he was a good deal more agile in...

I can compare two builds of Shockolate: WIN32 and Linux 64. Somehow no problems with WIN32 in this regard, but the Linux 64 version has an annoyance with the mouse...

The System Shock enhanced edition on Steam supports game controllers, but it is (from my limited testing) not very playable. I think we can do better.

When player turns left or right with mouselook, the camera pauses any viewpoint movement (leaning, standing up or crouching/going prone) until the mouse is done moving. So, for ex. if...

If a weapon doesn't use ammo (such as melee weapons or beam weapons like the Sparq) it seems that random things will happen if the player uses the reload hotkey...

this was with the latest code on a basic compile in both x11 and wayland with SDL_VIDEODRIVER=x11 and SDL_VIDEODRIVER=wayland all error messages were with WAYLAND_wl_proxy_something both 32bit and 64bit versions...

Hi, I have several problems getting MIDI music to work properly. I copied the DATA and SOUND folders from the System Shock CD version to the Shockolate "res" folder. Precise...

Would it be possible to add a list of the needed asset files in the documentation? I to make a package for my own machine and want to know exactly...