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Minor changes in data structures and added a few getter functions

Open RobBa opened this issue 6 years ago • 0 comments

Added a few getter functions, and did some minor changes to the data structures. The latter now cause the neighbor-informations to remain on the GPU rather than being freed after each processed point set. This enables a faster GPU implementation of the rest of the simulation.

RobBa avatar Dec 17 '19 01:12 RobBa