Suggestion - 2nd Tier House Robbery
Assurance
I have read the README.md
Summary
Update Mirror Park and Vinewood/Vinewood Hills house robberies to add an additional step.
If "Busted" in the house, the house goes into lockdown and you have to pick/hack the security system on the door to get out of it and leave.
Move/update loot pools to make this tier more valuable.
Potential addition: make unique, fencible, items that are flagged as stolen so PD can actually prove you were robbing it. e.g. Jewelry Box, TV, Toaster, Mini-safe, etc
Reason
Risk/Reward and to increase the likelihood of interactions/RP
This will allow a greater chance/risk of being caught by PD but will offer a greater reward as payout.
Essentially taking something that has a near zero chance of RP interaction to something that might actually feed RP.
I like the idea of having tiers of robberies. I can imagine them being grinded though. Maybe do like three tiers and each tier has a time/reward/risk factor Tier 1 - Same as now maybe less lootables Tier 2 - Only available for 4 hours of a night/average lootable/basic hack Tier 3 - Mansions available for like 2-3 hours, good loot, have to hack the security system to get in/other stuffs
Can also adapt the difficulty to lift lockdown to make it harder to escape if need be. Concept was to give PD a chance to catch people in the act in a harder difficulty option, without affecting the low tier new player robberies.
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