GodotAsyncLoader icon indicating copy to clipboard operation
GodotAsyncLoader copied to clipboard

The game scene is not deleted?

Open unicornlox opened this issue 3 years ago • 1 comments

With this extension, I switched from the main menu to the game scene. Later, I switched from the game scene to the main menu. I deleted the game scene with the commands get_tree().get_root().call_deferred("remove_child", game_scene) and game_scene.queue_free(). However, when I return to the main menu scene, the game scene is loading again. What should I do?

unicornlox avatar Jan 19 '23 06:01 unicornlox

Hello @mrParabol . Just checking in to see if you had any progress per my comment from before.

https://github.com/ImmersiveRPG/GodotAsyncLoader/issues/7#issuecomment-1407462834

workhorsy avatar Feb 21 '23 22:02 workhorsy