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glfw: Use framebuffer size instead of window size

Open esnosy opened this issue 4 years ago • 0 comments

I see in examples Window size is being passed to glViewport, also just found this warning on GLFW website https://www.glfw.org/docs/3.3.2/window_guide.html#window_creation image

esnosy avatar Aug 15 '21 20:08 esnosy