ImGui.NET
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debug message spam: using glBufferSubData() to update a GL_STATIC_DRAW buffer
I've just downloaded ImGui.NET and everything seems to work, but my terminal gets bombarded by messages like
using glBufferSubData(buffer 4, offset 0, size 1968) to update a GL_STATIC_DRAW buffer
Source: GL_DEBUG_SOURCE_API
Type: GL_DEBUG_TYPE_PERFORMANCE
Severity: GL_DEBUG_SEVERITY_MEDIUM
every single frame. It only happens in debug builds, not release, but it's still very annoying
I'm running Arch Linux, using the latest stable FNA (22.09.01), dotnet SDK v6.0.109 and the XNA project template from this repo, with the changes suggested by the README to switch from MonoGame to FNA