Server MineOS fails to install with GUI error
Everything is the same as https://github.com/IgorTimofeev/MineOS/issues/171, except we get kinda different error from that issue.
Note that we did enable lua: allowBytecode=true.
machine:1505: bios:26: installer:197: load =GUI: java.lang.NullPointerException
stack traceback:
[Java]: in ?

If you play minecraft on android, most likely forget about Mine OS. This is most likely due to LuaJ, the only solution is to make the server using Aternos or similar and install the system there
@Sosiskavteste28 how you gonna play on Android with minecraft JAVA? @nitreojs try to reinstall java to a newer version or install java x64 if your pc is x64
@Sosiskavteste28 Minecraft on Android is Bedrock Edition. From my knowledge, mods like OpenComputers aren't even supported in Bedrock Edition. @nitreojs MrFredber is correct, attempt re-installing java, but also try reinstalling OpenComputers itself. From the details given, this does not appear to be an issue with MineOS, but OpenComuters.
@CoolCat467
I play minecraft from my phone through PojavLauncher
It might be arm - maybe it only works on x86/x64? I tried on a pi 4, did'nt work (same error)
raspberry pi 4 built on arm architecture?
yes
pi IS arm
A raspberry pi computer uses an arm processor. Raspberry pi 0 w, 3, and 4 all support using a 64 bit operating system, but most commonly only have a 32 bit OS installed. Minecraft on a raspberry pi 4 with a 32 bit os works, but though use on a 64 bit os is theoretically possible, I have not been able to do it myself. Now, all of this is unrealated though, as MineOS, the OpenComputers Operating System for a Minecraft mod (not the minecraft server os thing, that's a different thing all together and you're in the wrong place if that's what you're here for) shouldn't care how many bits your OS uses or what computer architecture it's processor is. That's Java's problem. Minecraft itself is running on top of java, so it doesn't care about all that.
This is due to OpenComputers mod does not have native lua libraries for the ARM architecture. I described this issue in the main OpenComputers repository. You can do the same as I did for my Oracle servers, just put the libraries directly into the JAR file and specify the force using this library in OpenComputers config.
I play minecraft from my phone through PojavLauncher
@BNr-SP did you found a way to avoid computers rebooting everytime you enter to a world?