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feat: add button to toggle between light and dark mode

Open Armadillidiid opened this issue 1 year ago • 1 comments

  • voxel_synthesis_rule_baker crashes
  • shadow mapping precision issue because of position reconstruction from depth

DONE

  • Weird latent bug that fucks with the frame ticker (frame time gets set to a massively large negative value??
  • splosions don't work :sadge:
  • linux doesn't build
  • 2d transparency in turn_based (on skill icons) is busted on hover
  • Move source directory for levels in-tree
  • Entities have grid drawn on them
  • rendering mesh thumbnails crash (need to move the gfx code to render thread)

Armadillidiid avatar Apr 17 '24 21:04 Armadillidiid

@Armadillidiid is attempting to deploy a commit to the Hashnode Team on Vercel.

A member of the Team first needs to authorize it.

vercel[bot] avatar Apr 17 '24 21:04 vercel[bot]

Oh, sorry I didn't catch that when developing using my publication host. I've made the fix. The button for some reason had an unnecessary background color.

Armadillidiid avatar Jun 10 '24 19:06 Armadillidiid

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vercel[bot] avatar Jun 12 '24 09:06 vercel[bot]