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Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.

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I think GameObject of the "Container" was the intended description ++ Thank you for providing such a great project. The articles on your blog were also very helpful :)

Is there way to find the Page(Modal / Sheet) from container(or static method way like find container)? If it's not, is it by design reason? For example, (I haven't tested...

Hello: thank you for creating such an excellent framework. As the title suggests, could you add a switch that allows each modal to individually control whether the backdrop is displayed?...

Hi, first of all thanks for this package. Today I updated package from 1.7.0 to 1.7.3 and it broke my sync usage like: mainPageContainer.Pop(blabla); mainPageContainer.Push(blabla, loadAsync:false); I believe due to...