Alessandro Gatti
Alessandro Gatti
Same issue here, @JoshLambda that documentation is old, it _should_ now work with `dx serve --platform desktop --hot-reload`
I literally followed this page: https://dioxuslabs.com/learn/0.4/getting_started/liveview Code is exactly the example (plus imports), then run `dx serve --hot-reload --platform desktop` as specified and modified the "Hello, world!" in "Helloo, world!",...
Is there not a way to emulate OpenGL legacy calls to GLES? [jwz did some work](https://www.jwz.org/blog/2012/06/i-have-ported-xscreensaver-to-the-iphone/) to port some legacy GL apps to GLES (targeting iPhones). Dunno if his code...
Sure, just make sure it uses text/template like [bento does](https://github.com/hoverguys/rehover/blob/master/tools/bento/main.go#L31) so it can easily changed later on. Minor nitpicking: ```cpp #include ``` I rather this be ```cpp #include "../pchheader.h" ```...
It's because we use `.find` on those map every time we want to load something in, so we thought `std::map` would be faster for lookups (we don't care about insertion...
Vector2 has been introduced as Point2D in 33ba8fd and then renamed to Vector2D in bd0f8e0 Is there something specific (unrelated to sprite) where you wanted to use this?
I'm having a similar issue where inet_res is not correctly resolving docker hosts while I'm connected to Wi-Fi Example: ``` iex(1)> :inet_res.getbyname(~c'auth0', :a) {:ok, {:hostent, ~c"auth0.homenet.telecomitalia.it", [], :inet, 4, [{127,...