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Split your Godot project's logic into components (little pieces of code) to better maintenance

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Godot Version: 4.4.dev7 Platform: Windows Where the addon is installed from: AssetLib `res://addons/componentable/editor/componentable_inspector.gd` ![image](https://github.com/user-attachments/assets/29b8aee6-7d9a-49a4-8427-9c5e16aa6ef7) As I understand it, this should be the component.svg icon ![image](https://github.com/user-attachments/assets/5ce12d0a-a3b6-48eb-b819-13c6b0f98538) Also, many functions don't have...

Haven't tried 4.3, but it starts up with a ton of compile errors. Then once I fixed those by adding certain classes to globals, there are more errors when you...

Hello, thank you for the work you've put into the creation of this plugin! I am having some errors when i load the plugin (Godot 4.5 stable with C#)