Groogy
Groogy
So the GUI Drawables cache was retaining objects because we used the object_id to have an index to do the binary search for. However the object_id is literally the pointer...
We should separate the different classes into the different SFML modules to let the user pick what he wants to load.
### Godot version 4.4.1.stable.arch_linux ### godot-cpp version 4.4 ### System information Arch Linux ### Issue description If passing a pointer to an incomplete/forwarded type that inherits from refcounted into a...