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Crash when adding an element to PersistentLevel.recipeManager

Open ChalyFlavour opened this issue 3 years ago • 0 comments

Hey, as always when I'm writing I try not to generate dupes. I didn't find anything on this one..: Today I wanted to do a minor change to a running session. I tried to add (unlock) a specific recipe.

  • I've checked https://github.com/Goz3rr/SatisfactorySaveEditor/blob/master/Reference%20Materials/Resources.txt, got the bluePrintPath of my choice and started editing:
  • I went to Script>FactoryGame.FGRecipeManager>Persistent_Level:PersistentLevel.recipeManager, opened the property mAvailableRecipes and clicked on "Add element"
  • The application crashes after some seconds when trying to display the new (empty) element

I can reproduce this with other savegames (non-experimental branch). Maybe some UI function doesn't like the empty value?

Kind regards o7

ChalyFlavour avatar Aug 10 '22 22:08 ChalyFlavour