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``` What steps will reproduce the problem? 1. "Gules within a bordure engrailed or. What is the expected output? What do you see instead? Should have smooth bumps, but looks...
``` The project should move away from using nested transforms in SVG output. ``` Original issue reported on code.google.com by `[email protected]` on 24 Mar 2008 at 9:43
``` What steps will reproduce the problem? 1. Using CMAKE 3.0.2 with VS 12 2013 generator with 'build_shared_libs' off and 'cmake_static_linker_flags' added to be the same as the 'cmake_exe_linker_flags.' 2....
``` Dear all, Happy new year! I reported another problem, could anyone help me to take a look at it? Thanks, Tang Laoya What steps will reproduce the problem? 1....
``` What steps will reproduce the problem? 1. load obj1, obj2 2. substract obj1 from obj2 3. get an onclosed object What is the expected output? What do you see...
``` What steps will reproduce the problem? 1. load obj1, obj2, 2. union obj1 and obj2 3. get an onclosed object 4. load obj1, obj2_0.00001degree 5. union obj1 and obj2_0.00001degree...
``` std::vector v_edge; if( v_edge.size() < 3 ) // always true, because initialized in previous line {... } ``` Original issue reported on code.google.com by `[email protected]` on 9 Oct 2014...
``` What steps will reproduce the problem? 1. load source, load sub 2. Subtract sub from source: source = source - sub will get an error object (the part of...
``` What steps will reproduce the problem? 1. load polyobj.ply 2. run Carve's mesh simplification: void SimplifyMeshbyCarve(carvePoly *obj,double edgelengthmin) { carve::mesh::MeshSimplifier simplifier; simplifier.removeFins(obj); //simplifier.removeLowVolumeManifolds(obj, 1.0); // p->transform(carve::geom::quantize()); double min_delta_v=edgelengthmin*edgelengthmin*edgelengthmin; simplifier.simplify(obj,...
``` What steps will reproduce the problem? 1. load source, load sub 2. Substract sub from source: source = source - sub will get an unclosed object (without CarveTriangulatorWithImprovement and...