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Original comment by `[email protected]` on 3 Nov 2012 at 1:42 - Added labels: **Priority-Low** - Removed labels: **Priority-Medium**
Original comment by `[email protected]` on 10 Nov 2012 at 9:41 - Changed state: **Duplicate**
Original comment by `[email protected]` on 4 Feb 2013 at 2:17 - Changed state: **Accepted** - Added labels: **Priority-Medium** - Removed labels: **Priority-Low**
Original comment by `[email protected]` on 22 Jun 2013 at 10:27 - Added labels: **Priority-Low** - Removed labels: **Priority-Medium**
``` Probably I will not do it - due to personal lack of interest ``` Original comment by `[email protected]` on 22 Jun 2013 at 10:51 - Changed state: **WontFix**
``` A quick solution ``` Original comment by `[email protected]` on 22 Jul 2013 at 9:59 Attachments: - [c128.diff](https://storage.googleapis.com/google-code-attachments/durexforth/issue-95/comment-6/c128.diff)
Original comment by `[email protected]` on 22 Jul 2013 at 10:16 - Changed title: **C128 version?** - Changed state: **New**
``` ok... that is not a 100% solution, or? I tried quickly to use it, got the "OK", but the Forth source files are not loading for me. ``` Original...
``` Hm, a C128 solution would be cool! - 128 KB RAM - 80 characters I plan to create a retro 8bit roguelike game and 80 characters would help a...
Original comment by `[email protected]` on 3 Mar 2011 at 9:40 - Added labels: **Milestone-Release1.0**