Google Code Exporter

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``` I am having the same error except mine is for /System/Library/Perl/5.10.0/File/Find.pm. I am running timedog from ~/Downloads/ and mounting my sparse bundle over the network and getting to that...

``` Make sure you're inside the backup directory before running the script. (i.e. not just in the mounted volume base directory.) For instance, for me, after mounting the Time Machine...

``` i get the error "invalid top directory at [..]/Find.pm" as well. i thought it might be due to spaces in the volume name of the TM volume, but i...

``` comment #4 fixed the issue for me. Would a patch be accepted to recursively search from the working directory for a TM volume by default? ``` Original comment by...

``` A patch would be welcome. If you have one, please attach it to this bug report. Thanks. ``` Original comment by `[email protected]` on 26 Jul 2011 at 1:59

``` Silly of me to think that if it compiled it worked. Linker errors... CON_StartDraw(), CON_StopDraw(), CON_CopyToFB(), and CON_FlipStipple() in gl2gx/source/glut.c cause linker errors. There are warning in the compilation...

``` Here's a simple patch to fix the latest SVN so the wii-release build actually works. ``` Original comment by `[email protected]` on 8 Jul 2012 at 7:45 Attachments: - [fix_wii_build.patch](https://storage.googleapis.com/google-code-attachments/gl2gx/issue-7/comment-1/fix_wii_build.patch)

``` Oh ya, haha. The memtracer.h include can just be removed. SDL_glfuncs.h is required to compile the gl extensions functionality. Look in the Makefile to specify the location of the...

``` After minor changes to the source and reconstructing my environment, I got it to compile :-) ``` Original comment by `[email protected]` on 19 Aug 2009 at 2:24

``` What did you change? I think I'm hitting the same problem. I'm guessing I should checkout into the 7zip, for the latest. Compiling from the svn gives( and svn...