Timeline panel updates

- Details pane / summary.
- gpu frames on top
- Capture stacks checkbox (will capture stack traces for all operations it can. pretty much the only part of timeline that has overhead.)
- GPU activity bars (enabled by setting)
- filters
- gpu memory in counters
- first paint, domcontentloaded, windowload, and
console.timeStampplotted
Comment below with other parts that are new…
Timeline now updated with a bunch of these items.
We're addressing these updates via an HTML5Rocks article.
I put my current draft into a google doc, which our chrome-devtools-docs group should be able to access. https://docs.google.com/document/d/11cqeFrNjGWjuYSMDwma8NQ_GUM2bNesxaqG4gA5EJfI
Would love to get some feedback! Thanks.
yeah. This ticket is old but it made me realize some of this older stuff wasn't yet in.
all sounds good.
ah, that's true. The H5R article covers stuff that's currently still in Canary.
But our reference docs still might be a bit behind with respect to the items you originally listed in this ticket. I can look into that.
Guys, I'm not sure in which version it changed so drastically, but I couldn't find any documentation for the new timeline and frame rate debugging tools. Using latest stable chrome: 47.0.2526.106 m. While some tools are self explanatory, some aren't.
It will get updated, trying to get that figured out now.
The new repository for issues is WebFundamentals btw. Issue 2404 there already exists for tracking this update (assuming none pre-date it.)