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Suggestion: More player based stats

Open liabri opened this issue 3 years ago • 0 comments

I really like the idea of gate-keeping things behind levels, and needing to work on these levels to be able to do things, almost as if giving people roles on servers. I just find that it's lacking a bit in terms of player stats such as melee damage, projectile damage, maybe even an evading stat, health regeneration speed and such.

liabri avatar Mar 10 '22 17:03 liabri