ReliableNetcode.NET
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Message channels
How can we tell which channel a message came from, should this not be passed as part of the callbacks?
I'm sorry, I might misunderstand, but, the ReliableEndpoint class has 3 internal channels which the class updates and they all fire the same callbacks (data + size).
Are you saying these are seperate unrelated channels, and user channels should be passed as part of the payload?